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DirectX 10
Pixel Shader 4.0
Vertex Shader 4.0
Geometry Shading
Lumenex
PureVideo 2nd generation
32 Stream processors
SLI
128-bit HDR lighting
Quantum Effects Physics Processing
Unified Shader Architecture
OpenGL 2.0 support
Windows Vista
Blu-Ray/HD-DVD Video (1920x1080)
Two Dual-Link DVI outputs
Today, NVIDIA is fleshing out their 8xxx series lineup with mainstream versions of the 8xxx architecture. Key features of the 8600GTS and 8600GT include 32 Stream Processors (versus the 128 on the 8800GTX), 8 Texturing and Filtering Processors versus the 4 texturing and 8 filtering processors on the 8800GTX, 289 million transistors, the first NVIDIA cards on the 80 nanometer process, and full support for all DirectX 10 features including Pixel Shader 4.0, Vertex Shader 4.0 Geometry Shaders and more.
The key features of Pixel Shader 4.0 include 65,536 instruction slots versus >512 on Pixel Shader 3.0, Unlimited executed instructions compared to 65,536 or less on Pixel Shader 3.0, 32 interpolated registers versus 10 in Shader Model 3.0, 4096 temp registers versus 32 in SM 3.0, 16x 4096 constant registers versus 224 in SM 3.0 and dynamic flow control.
NVIDIA cut down the number of Stream Processors from 128 on the 8800GTX to 32 on the 8600GTS and 8600GT. While this may seem to be a drastic move to cut costs, the 8600GTS does have twice the texture address units to Stream Processor unit’s ratio. NVIDIA says that clock for clock the G84 is more efficient than the G80, we’ll have to see how it plays out on the performance pages, but I would imagine that the performance will shock those wanting a huge jump from the current $199 video cards on the market.
I’ve prepared a chart comparing the models of 8600GTS and 8600GT that I have tested and the reference clocked cards. You’ll notice that the difference between a 8600GTS and the 8600GT is simply in the core clock speed, the slightly different Shader Clock speed and the memory clock speed. In fact, XFX’S 8600GT XXX Edition should provide near the same performance as a reference 8600GTS as the clock speeds are very close.
The EVGA 8600GT should be just a tad slower than the XFX card, but there are advantages that the EVGA card has that will likely see many buyers for their card. But I’ll cover the cards separately. I just thought it would be cool to have a sense of where the new cards in this review fit into the overall picture of NVIDIA’s new launch and the actual card performance will have to wait for that area of the review.
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XFX 8600GTS 730M
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Reference 8600GTS
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XFX 8600GT XXX Edition
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EVGA 8600GT Superclocked
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Reference 8600GT
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8800GTX
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8800GTS
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Stream Processors
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32
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32
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32
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32
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32
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128
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96
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ROPs
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8
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8
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8
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8
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8
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24
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20
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Core Clock
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730MHz
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675MHz
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620 MHz
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576MHz
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540MHz
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575
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500
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Shader Clock
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1.45GHz
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1.45GHz
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1.19GHz
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1.19GHz
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1.19GHz
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1.35GHz
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1.20GHz
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Memory Clock
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1.13 GHz (2.26 GHz effective)
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1GHz (2.0 GHz effective)
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800MHz (1.6GHz effective)
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750MHz
(1.5GHz effective)
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1.4GHz
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900MHZ (1.8GHz effective)
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800MHz (1.6GHz effective)
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Frame Buffer memory
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256MB
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256MB
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256MB
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256MB
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256MB
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768
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640 or 320
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Memory bus
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128-bit
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128-bit
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128-bit
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128-bit
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128-bit
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384-bit
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320-bit
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Outputs
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2 dual link DVI
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2 Dual link DVI
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2 Dual Link DVI
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2 Dual Link DVI
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2 Dual Link DVI
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2 Dual-link DVI
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2 Dual-Link DVI
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Transistor count
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289 Million
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289 Million
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289 Million
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289 million
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289 Million
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681 Million
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681 Million
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Texture address/
Filtering units
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16/16
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16/16
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16/16
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16/16
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16/16
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16/32
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16/32
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Price online
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229.99*
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199*
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170*
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189*
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179.99
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$570*
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269.99*
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*Pricing on Newegg 04/18/2007 of lowest priced reference card
Today NVIDIA is launching three cards for the retail market, and two for the OEM market: the 8600GTS, the 8600GT, the 8500GT for retail, and the 8400GT and 8300GT for the OEM market.. The 8600GTS is the flagship mainstream card with price ranges from $199-249. Cards are available today from XFX, EVGA, ASUS, BFG and every other video card maker of NVIDIA cards. The 8600GTS has a wide range of optional clock speeds set by the manufacturers, bundles, but is more expensive. We’ll likely see an interesting mix of pricing and configurations from the various manufacturers.
One thing that has significantly changed with the advent of the 8600GTS/8600GT/8500GT is the 2nd generation PureVideo HD2 implementation. The first PureVideo implementation was in the 7xxx and 8xxx series. NVIDIA chose to separate the display logic on the 8800 series into a NVIO chip. The G84 contains the display logic on-die. PureVideo2 has the VP2 (Video Processor 2) which handles the iDCT, motion compensation, and deblocking filter for H.264, HD-DVD and Blu-Ray content. The second component of PureVideo2 is the BSP or BitStream Processor. This decodes CABAC (Content Adaptive Binary Arithmetic Coding) code. The third component is AES128 which assists in AACS decoding.
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