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The games we use for testing are pretty recent. Once I find a section of Oblivion
that is easily reproducible and benchmarkable, I’ll add it to our test
suite, making the benchmarks up to date with the latest Direct3D games including
FEAR, COD2, and Oblivion as well as Quake4 and Doom3 for OpenGL games. Oblivion
requires the use of FRAPs to measure frame rates.
Test System
AMD Athlon FX-57 CPU
1GB Crucial Ballistix DDR400 Memory
2 250GB WD SATA HDDs in RAID 0
ASUS 16X DVD-ROM
GIGABYTE 7900GT running 84.21 Forceware drivers
ASUS A8N-SLI Premium motherboard
Tests
Quake4 32-bit maximum settings 1024X768, 1280X1024, 1600X1200, no AA no AF,
4X AA 16X AF
Doom3 32-bit HQ settings 1024X768, 1280X1024, 1600X1200, no AA no AF, 4X AA
16X AF
COD2 32-bit Maximum settings 1024X768, 1280X1024, 1600X1200, no AA no AF, 4X
AA 16X AF
Far Cry 32-bit Maximum settings 1024X768, 1280X1024, 1600X1200, no AA no AF,
4X AA 16X AF
FEAR 32-bit Maximum settings 1024X768, 1280X960 1600X1200, no AA no AF, 4X AA
16X AF



















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