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Flat Out: Head On - PSP Review

Introduction
Introduction
The Story
Singleplayer
Multiplayer
Graphics and Sound
Gameplay and Controls
Conclusion

  Written by: Vlad Mihaiescu 05/10/2008
  Edited by: Chris Gump

How I ended up with FlatOut: Head On is actually a funny story. Last weekend I was out video game shopping and I ended up with a couple of games. One of them was Fight Nights Round 3 and the other was FlatOut: Head On.

Well, the other day I was talking to my boss, and I was telling him he has to try FlatOut on the PSP since it is by far the best racing title for the PSP system. After listening to me rant on and on about the game, my boss asked me when the review will be ready. That question stumped me, since I didn't realize that FlatOut was actually a new release.

After double checking FlatOuts release date myself, I found out to my surprise that FlatOut: Head On is indeed a new racing release. Unfortunately, for the first time since I started reviewing for Gamepyre, I'm writing a game's introduction after I've already opened the package and played the game. Hopefully I can still remain objective and fair to both the game and Gamepyre's readers. As you can probably tell from my introduction, I like this game. Now, my quest lies into accurately describing what features I like and why.

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