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I
was first introduced to the Elder Scrolls series with Elder Scrolls II: Redguard.
The game was one of the first 3D RPGs on the marke with 3D graphics representing
the characters, the scenery, the monsters and more. Redguard was a 3rd person
action game, and was quite successful
The next game, Morrowind, set the bar for 3D graphics in a computer game.
The water effects in Morrowind simply blew me away. The game however was a bit
tedious, as you had to endure many many hours of walking around doing nothing.
Morrowind was an impressive showcase for Pixel Shaders, with the most impressive
water, including rain, ever seen up to that point in a computer game.
At E3 last year, Bethsheda Softworks, the makers of Morrowind showed off a
brand new game to the Elder Scrolls series. Scheduled to arrive late in 2005
for the Xbox 360 and the computer, this game was called Obliviion. Sporting
an all-new graphics engine, new quests and graphics that simply blew me away,
I had very high hopes for the game. The game was delayed until late last month
and released to much fanfare. I purchased the Collector’s Edition as soon
as it was available.
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