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Well,
what can we say? The game was fun, we guess. It wasn’t a whole hell of
a lot more than a diversion – no gratification or satisfaction, no leaps
or bounds in Gameplay and a beautiful story that’s poorly delivered? What
the hell EA! After playing through this game, we found it to feel more like
a “rent it for your dusty console” title than a “Buy this
ASAP, so it’s box may forever adorn your shelf, and disk may forever stay
in your drive” title. We know that this kind of bluntness is going to
make the walls run red, but hell, somebody had to say it. With a longer story
that covered the entire trilogy, a wider variety of enemies, buildings and textures,
greater attention to detail, and a storyline that actually fits more closely
to that of the movies, we’d be happy to call this a classic. But as it
stands now, I feel nowhere near the same after playing 9 hours of this game
as I do after spending 9 hours watching all 3 movies. The bottom line? It’s
fun for a romp inside the Godfather universe, but in terms of Gaming essentials
of the year? Not even close.
Theme - 10
Learning Curve - 10
Replayability - 2
Fun - 5
Sound - 7
Graphics - 6
Compatibility - 8
Price - 6
Availability - 10
Originality – 5
Total: 69
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