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Age of Empires was not the first strategy game to tackle human history. That
distinction, in my opinion, has to go to Civilization. In this game you take
the role of the emperor or leader of a civilization, research technologies,
build wonders and more. The first Civilization used counters for units representing
settlers, military units and cities. It was a turn-based strategy game.
The first RTS
game released that reached mass appeal was Warcraft, released in 1994. Humans
versus Orcs was the theme of this game with numerous units and was the start
of a franchise that is still around today with World of Warcraft released earlier
this year. Set in the land of Azeroth, Warcraft had 2 campaigns, Human and Orc.
What Warcraft was best known for was the head to head experience. You could
play the game over the Internet fighting over 20 customized maps.
Command and Conquer came out the year after in 1996. Set in the near future,
instead of the fantasy world of Warcraft, C+C told the story of the fight between
the Brotherhood of Nod and the Global Defense Initiative. The initial appearance
of Kane in the first game was bone-chilling. In this game you fought with tanks
and soldiers across maps to defeat the enemy. This game also has a multiplayer
experience.
Age of Empires
was Microsoft’s first attempt at a RTS game. The game covered the period
of time from 30,0000BC up to the Roman civilization era via its expansion AOE:
Rise of Rome, AOE was one of the first 3D RTS games. Units had a defined look
and the buildings were recognizable for the structures they represented. Resources
were gathered and used to build units and structures.
Age of Empires II: Age of Kings was the second game in the series. Each of
the games in Age of Empires represents an epoch of exploration. The first one
was the beginning of civilization to the Roman Empire. The second game focused
on the medieval time period, where knights were the main component of an army.
This game was released in 2000 and is considered by many to be the best of the
series.
Command and
Conquer: Red Alert was released in 1997 as the sequel to Command and Conquer
set in an alternate World War II where Hitler was killed by Einstein before
becoming the Fuhrer. World War II was won by the Soviets and the war went badly,
with only a few areas of the world left in control of the Allies.
Command and Conquer Generals was really the first modern 3D C+C RTS as Firestorm
used Voxel technology. Utilizing Pixel Shader 2.0 for water effects, C+C Generals
brought new life into the Command and Conquer universe. The game and its expansion,
Zero Hour, changed the way I play RTS games.
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