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As
we had mentioned before, the game’s pre-rendered cut-scenes look absolutely
amazing, but are brutally balanced off by its lacking texturing and modeling.
While vehicle models do have incredible detail in their damage, the lack of
detail found within the game’s other models makes this saving grace negligible.
To put it bluntly, this title looks like it was made to compete with the visuals
of Grand Theft Auto III, with the only difference in quality being how the rear
tires kick up differing colours of dust and debris depending what you’re
burning the car out on. Besides this multi-coloured turf comes the insanity
which is the appearance of water – during one mission, cruising across
the bay in a cigarette boat is complimented by a sunset which looks absolutely
sensational, bar one massive issue – there’s to be no diving below
the water, or examining what’s down there – definitely a massive
disappointment after what we’ve seen below the sea in San Andreas.
Moving from
the lackluster visuals, we come to the game’s perhaps lone saving grace
(one which, unfortunately will soon be buried under a mound of other terrible
items). To state this most simply, Driv3r sounds incredible for the most part,
bar the continual aggravating whine of the vehicles which seem to have one gear.
With these whiny engines aside, the cars sound just as they should as they skid
around the roads, complimented perfectly by mix of techno and rock music, which
adds just enough of a small touch to make a difference, but not enough to be
overwhelming. On top of this, the voice acting (headed by Iggy Pop voicing Tanner)
is superb. The voice actors sound the part throughout the game, putting a full
effort toward the performance, with those little vocal nuances making what they’re
saying all the more believable. If it weren’t for the music behind the
game and the characters within it, we’re sure that this title would be
unbearable, as the monotone engine soundtrack definitely isn’t something
to get used to.
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