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Death Track Resurrection - PC Review

Sound and Graphics
Introduction
Storyline
Sound and Graphics
Gameplay and Controls
System Requirements
Conclusion

  Written by: Vlad Mihaiescu
  Edited by: Elric Phares

When it comes to 20 dollar games, most of the time the game's quality is in perfect harmony and correlation to the game's cost. This time I was actually really impressed with what I got out of 20 bucks.

For the most part, the game's sound is nearly perfect. Generally speaking, many of the 20 dollar games have found a way of releasing a cheap product by cutting corners (usually in the voice acting and movie file departments). This was not the case with Death Track Resurrection.

While the game did not use an abundance of voice actors and many lines that had to be delivered, what it did, it did well. The main voice in the game is the voice of the newscaster that follows an comments on the races. While the voice acting is done very well, I do have to point out that the voice is not in sink with the video (the lip movement of the commentary do not match the actual speech). While that is not a major factor to the game, it is something that I personally found rather annoying.

The rest of the sounds are for the most part what you would expect from a shooter and a racing game, only in Death Track Resurrection, they are combined into just one product. Engine sounds and collisions are accompanied by the sounds of war. Machine gun fire, missiles, explosions and skidding sounds caused by a well-placed spike strip give this game a fresh and original sound combinations. As I've said, all the sounds in this game you have heard before, only this time they are combined into just one game. Even the game's music is good. I can't say that I recognize any of the songs but what I can not deny is the fact that the music makes me want to go faster and faster and it also triggers the violent side of racing (I love blasting things with my machinegun).

The game's graphics are for the most part absolutely amazing. The game features a total of 10 very unique and original tracks. They are the ruins of some of the most famous cities in the world: Paris, Bangkok, London, Vatican City, Prague, New York, Moscow, Istanbul, San Diego and Tokyo. The tracks are not your traditional 45 to maybe 120 seconds worth of driving; they are fairly long tracks where you spend somewhere around 3 to 4 minutes to complete just one lap. Scenario mode (aka career mode) requires you to complete 3 laps on each track. Depending on your driving and shooting ability, completing a race can take you around 10 minutes. The tracks themselves are a beautifully rendered piece of art. Paris is engulfed in flames, Prague is overrun with vegetation, Istanbul is a scorching desert and Moscow is attributed with the traditional Russian winter look. Tokyo doesn't really look like a city in ruins but it definitely has that hi-tech look to it that we can associate with the Japanese culture. The cars, while not badly rendered by any means are just not the best looking automobiles found in racing games but they are a perfect design for this style of racing game. Even the movie files are not badly done. This has to be the best looking 20 dollar game that I've ever seen.

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